CEN3722 Prototyping

Author / Site: Daytona State College - Instructional Resources

Summary: This video lecture covers the topic of prototyping within the context of human-computer interaction and interface design. It is part of a course series (CEN3722) that addresses core HCI concepts, and focuses on how prototypes are constructed and used to explore and communicate design ideas. The lecture likely addresses different levels of prototype fidelity and their role in the design process.

Relevance to Module: Prototyping is a foundational skill in interaction design, bridging theoretical design principles and tangible, testable artifacts. This video directly supports the module's coverage of prototyping as a key stage in the HCI design lifecycle, connecting to topics such as interaction design, usability evaluation, and user testing also covered in the module.

Pedagogical Purpose

This video lecture provides an alternate, structured explanation of prototyping concepts that supports students working toward MO5, which requires them to construct a low-to-mid fidelity prototype reflecting core interaction design principles for desktop or mobile contexts. It also reinforces MO4 by contextualizing prototyping within the broader evaluation workflow, helping students understand how prototype artifacts serve as the basis for usability evaluation and user testing decisions.

Added July 10, 2026