Heuristic Evaluation and Nielsen's 10 Principles — Topics & Learning Outcomes

📋 Module Topics🎯 Student Learning Outcomes

Module Topics

Introduction to Heuristic Evaluation

Heuristic Evaluation (HE) is a structured usability inspection method in which evaluators examine an interface against a set of recognized usability principles. This topic introduces the method's purpose, origins, and key advantages over other evaluation approaches.

Nielsen's Ten Usability Heuristics

This topic covers each of Nielsen's ten heuristics in detail, explaining their meaning, rationale, and common interface violations. Mastery of these principles is the foundation for conducting a valid heuristic evaluation.

The Heuristic Evaluation Process

Conducting a valid heuristic evaluation requires following a structured process that goes beyond simply reading the heuristics. This topic outlines the key phases of an HE, from preparation through individual evaluation to finding consolidation.

Severity Rating

Severity ratings allow evaluators to prioritize usability problems by estimating the impact of each violation on the user experience. This topic explains the standard severity scale and how to apply it consistently.

Aggregating Findings Across Evaluators

After individual evaluations are complete, findings must be systematically combined to create a single, deduplicated list of usability problems. This topic explains the aggregation process and how to resolve evaluator differences.

Writing Formal Heuristic Evaluation Reports

The formal HE report is the primary deliverable that communicates findings to design teams and stakeholders. This topic outlines the structure, content requirements, and quality standards for professional HE reports.

Evaluating Peer Prototypes

This module requires students to apply the full HE process independently to three peer prototypes. This topic outlines the expectations, workflow, and professional conduct standards for peer prototype evaluations.

Student Learning Outcomes

By the end of this module, students will be able to:

MO1
List and explain Nielsen's 10 usability heuristics and their application to interface design
Level: RememberType: CognitiveCourse mapping: CO3
MO2
Conduct a heuristic evaluation of a computer interface and classify violations according to Nielsen's 10 principles
Level: AnalyzeType: BehavioralCourse mapping: CO2
MO3
Rate the severity of identified heuristic violations and recommend specific design improvements to address each issue
Level: EvaluateType: CognitiveCourse mapping: CO2

Course Outcomes (reference)

CO1Develop a computer interface to meet a set of requirements.
CO2Evaluate functionality and usability of a computer interface
CO3Identify and describe all issues associated with computer interfaces including ergonomic, psychological, cultural, and accessibility issues.