Getting an app from "it works on my machine" to "it is live in a store" involves a set of concrete, checkable steps. A release build is not simply a debug build with a different name: it typically uses different signing credentials, different configuration values, optimization and shrinking settings, and often a different distribution format (for example an Android App Bundle rather than a plain APK). Before that build goes anywhere, it needs to be exercised against a pre-submission checklist — does it install cleanly on a fresh device, do permissions and accounts behave, do crash reports and analytics point at production endpoints, and does the interface still meet the usability and accessibility standards you have been applying all term?
Alongside the binary itself, stores expect a package of deliverables: a correctly incremented version number and build number, release notes that describe what changed, store listing metadata, screenshots, and any declarations the platform requires. Sloppy version numbering is one of the most common reasons an upload is rejected outright, and vague release notes slow down human review. Treating these artifacts as part of the deliverable — not as paperwork added at the last minute — is what separates a submission that moves through review from one that bounces back.
The three videos below approach this from different angles: build configuration on native Android, build configuration in a cross-platform workflow, and the tooling a store itself offers for testing and submission. While watching, pay attention to the distinction between debug and release configuration, to where version and build identifiers are declared, and to what each platform asks you to supply before it will accept an upload. Note also how much of this work can be automated once, then repeated for every release.
This is the first episode of Google's Modern Android Development (MAD) Skills series on Gradle and the Android Gradle Plugin, and it introduces how an Android project's build is configured. Based on its title and description, it covers the Build APIs used to declare and customize build settings, which is where build types, variants, and related release configuration live in an Android project. Expect a developer-oriented walkthrough rather than a conceptual overview.
It comes directly from the Android Developers channel, so the configuration practices shown reflect the platform's own guidance, and it maps straight onto the Release Build Configuration subtopic for anyone targeting Google Play.
This Expo tutorial shows how to configure and produce a build using EAS (Expo Application Services), the hosted build service for Expo and React Native projects. It walks through the configuration steps needed to get a build generated by the service rather than on your own machine, which is the same pipeline teams typically use to produce store-ready binaries. The focus is on the configuration file and the practical setup sequence.
It covers build configuration from a cross-platform perspective, which is useful if your interface project is not a native Android app, and it illustrates how a managed build service handles the credentials and settings that submission depends on.
This devDay 2023 session from Amazon walks through developer-facing tools for the Amazon Appstore, with an emphasis on testing applications, submitting them, and the surrounding developer workflow. It is a vendor session, so expect a tour of console features, submission flows, and recently added capabilities rather than a tutorial you code along with. It gives a view of what a store expects to receive from a developer at submission time.
It is a store operator describing its own testing and submission process, which makes it a useful point of comparison for the Pre-Submission Testing Checklist and Submission Packages subtopics and shows that the pattern of deliverables repeats across platforms.
Together these videos move students from configuring a production build to handing it over to a store. The Android and Expo videos support MO2 by showing where release settings, credentials, and version identifiers are declared, so students can inspect their own projects and judge whether a build is genuinely release-ready rather than a renamed debug build. The Amazon Appstore session supports MO1 and MO3 by demonstrating, from the store's side, what testing and submission involve and what a developer is expected to upload — a concrete model students can carry over when assembling metadata, screenshots, release notes, and accessibility descriptions for the Apple App Store or Google Play.
These videos were chosen from YouTube on October 3, 2026. Each has captions; the player turns them on. Videos on YouTube can be changed or removed — if one no longer plays, tell your instructor. If a player does not appear, use its Watch on YouTube link.